Standard class · Medic
Star Wars Zero Company Medic Class Guide
Medic is a support-range standard specialization. EA says it excels at healing and preventing injuries, and also raises allies in body and morale.
Updated

What is confirmed
- Ultimate Morale Boost costs 7 Advantage and can fire only once each fight.
- Combat Stim is 1 AP and applies Stimulant: extra max health and +2 melee and ranged damage for two turns at rank I.
- Droids are not valid medpac targets. A Down still applies an Injury no matter who revives. Three Injuries are lasting death.
Weapon lean
No preferred weapon. Pair with Gunslinger because Combat Stim scales many shots.
Ultimate — Morale Boost
Sets this fighter and nearby allies to Morale stacks. Each turn, every stack returns 2 health, then one stack falls off. While stacks remain, injury penalties to hit chance are ignored. An older EA note described a +9% Chance-to-Hit and loss-on-damage instead of the heal; those accounts conflict.
- I: 4 stacks
- II–V: 5 / 6 / 7 / 8 stacks
- VI: 10 stacks
Standard — Combat Stim
1 AP. Rank I: Stimulant on one ally for two turns, +8 max health and +2 melee and ranged damage. Rank VI: +12 and +3 for the rest of the fight. Ranks II–V have no listed figures.
Passive — Lifesaving Measures
Medpacs this operator spends heal an extra 5% at base. A later rank has been seen at +20%. Steps between are missing.
Passive — First Responder
A permanent medpac that does not take a utility space. Rally on a downed ally restores them fully. EA treats that as Improved Rally. Further ranks unpublished.
Notes and gaps
- Healing grows Bond. The rescuer still spends AP to reach and Rally.
Related pages
Sources and verification
Fact sources
| Status | Source | Used for | Checked |
|---|---|---|---|
| Community reference | Zero Command class pagesZero Command community wiki | Community class ledger read September 23, 2026: eight standard specializations and four exotic kits, with ability names and the rank values the wiki had recorded. Blank ranks are not filled in. | |
| Platform | Steam store pageValve / Steam | App 2075800: released on August 27, 2026; the listing identifies Bit Reactor and Electronic Arts, shows a $49.99 PC price, supported features, screenshots, and PC requirements. | |
| Editorial reference | PC Gamer Zero Company guidePC Gamer | Hands-on guide reference for named operators, class examples, four-person combat observations, AP/Advantage, mission types, cycles, operations, injuries, and permadeath. | |
| Official | Official Steam announcement: STAR WARS Zero Company 1.1 Patch NotesBit Reactor / Electronic Arts | First-party 1.1 patch notes for App 2075800, published September 11, 2026 and read September 15, 2026. They name Hawks, Trick, Kabb and Tel-Rea Vokoss in bug fixes, confirm the 100% hit-chance fix, the Beskar save issues, the Bacta Tank cycle rule, and the M-32 weapon association with Kabb. |