First hours · launch workflow
STAR WARS Zero Company First-Hours Guide
The first-hours plan below is a documentation checklist, not a claim of personal play. It uses the released Steam feature list and marks preview or community material separately.
Updated

Begin with the confirmed campaign frame
Steam describes STAR WARS Zero Company as a single-player turn-based tactics game. The official premise places Hawks and Zero Company in the twilight of the Clone Wars.
That frame is enough to set expectations without inventing an opening mission, a guaranteed recruit order, or a mandatory first build.
Choose an adjustable learning setting
Steam confirms adjustable difficulty. The listing does not provide a complete set of difficulty names, modifiers, or unlock rules in the tracked facts, so this guide does not manufacture a tier list.
- Choose a setting that leaves room to learn the interface.
- Record the selected setting when reporting a tactic or result.
- Do not turn one difficulty experience into a universal balance claim.
Keep a small evidence log
For each early mission, record the exact objective wording, squad members, visible resources, save point, and result. If a note comes from PC Gamer or Steam community discussion, label that source instead of presenting it as personal testing.
Avoid premature walkthrough promises
A useful first-hours guide can explain how to verify a choice without claiming an optimal route. Mission names, enemy tables, ability costs, and guaranteed rewards belong in a later versioned guide only when a source documents them.
Sources and verification
Fact sources
| Status | Source | Used for | Checked |
|---|---|---|---|
| Platform | Steam store pageValve / Steam | App 2075800: released on August 27, 2026; the listing identifies Bit Reactor and Electronic Arts, shows a $49.99 PC price, supported features, screenshots, and PC requirements. | |
| Official | EA official game pageElectronic Arts | Official game landing page with the release announcement and feature overview. | |
| Editorial reference | PC Gamer Zero Company guidePC Gamer | Hands-on guide reference for named operators, class examples, four-person combat observations, AP/Advantage, mission types, cycles, operations, injuries, and permadeath. |